Session Date: 25th March 2024

Roster

Character Art Rank Ancestry Concept Player Attendance
Davian Rusparva !htiny Novice Human Explorer Tom āœ…
Elowen Silverleaf !htiny Novice Elf (Wood) Wizard Alice āœ…
Magpie Neverbay !htiny Novice Fairy Wizard Kieran āœ…
Garax Snowdown !htiny Novice Dwarf Warrior ALLY EXTRA
Glint Red !htiny Novice Half-Orc Rogue ALLY EXTRA

Session Overview

In-game Date: 20 Falkhyn 1197md, Late-Afternoon

Description of the Room

There is a broad archway leading into this room. There are gold-gilded letters engraved on the arch lintel. It is an intonation written in the ancient tongue of the Horned One, ā€œIn one is allā€. Intoning it prior to entry dispenses with the previously mentioned curse for non– good-aligned characters only. If those of good alignment repeat the passage, they must make a charisma save or suffer 1 point of damage.
This was a waiting room for those wishing to seek an audience with the High Priest. Entering the room gives everyone an eerie feeling, as if something is not yet completed, as if a sentence has been left half finished. This feeling of discomfort fills all the characters. The room has rotted furniture in it. Large chairs, several cabinets, and a large brass bell on a stand are arranged about the room. Ancient scripts are engraved on the walls.

Description of the Room

This is where Gritznak’s #kobold guards sleep. Both doors to the room are locked. Seven kobolds are in here at the moment, with their four large pet spiders The kobolds are wary, having been told by Gritznak to expect visitors. Half–eaten food, mouldering hay, and other trash litter the room.

Description of the Room

This is a cursed chamber. It was once used to call forth or talk to the spirits of the dead. The walls and floor are carved all over with bizarre and ancient scripts. There is also a dead, rotting Goblin in the middle of the room. It has obviously lain here for quite some time and is missing huge chunks of flesh.
This room has a pervading sense of evil about it. Upon entering, the glyphs and portions of the script on the walls begin to move. Within three rounds, a figure emerges out of the wall above the entry.

Description of the Room

This is a secret chamber once used to store vitally important information and material for rituals. Much if it was taken away when the temple was abandoned. There are a series of old rotting wood shelves cluttered with jars, candle holders, scrolls, ink wells, pens, religious items, and other like paraphernalia. In the centre of the room is a tall desk with two chairs by it. This is a scribe’s desk. Over the desk, a chandelier is hanging from the ceiling. It still has the candles in place. There are several items of interest in this room, and at the south end of the north nook is a secret compartment.

Description of the Room

This is a sacrificial chamber where Gritznak, acting through the temple, is attempting to raise a spirit. Gritznak is here with eight Goblin warriors. Should a fray occur, the temple itself joins in as described below. The room is strangely lit with a bluish haze that emanates from the walls. In the centre of the room is a stone dais upon which chains and manacles are piled. In front of this is a stand with a red velvet cloth thrown over it with a large sickle lying on top. The floor is covered with the markings of an ancient script, and a blood-red eye the size of a platter peers from the centre of the east wall.

Key Learnings

Info

  • There is an archway with ancient script engraved on the lintel.
  • They overhear the kobolds that they are expecting the party.
  • There was a secret room, containing some useful materials.
  • There is a sacrificial chamber where Gritznak is attempting to raise a spirit.
  • Gritznak the Bold begins intoning a prayer in a very mangled language.

Who Did They Meet?

Info

Loot

Info

  • 3x Golden-coated Rams' Horns.
  • Golden statue of a Tree.
  • A small sack containing 6 clay glyphs.
  • 2x spell scrolls.

Items Of Importance

Info

  • A light mace made of a white staff and an ebony head.
  • A large sickle.
  • A blood-red eye the size of a platter peers from the centre of the wall.3
  • Golden-coated Rams' Horns.